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介绍关于图像的基本知识,虽然不是很精彩,但它们非常真实,是初学者的必看内容。


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首页>>>理想图像>>>图像实例>>>塑料特效字
 
塑料特效字
 

 

 

第一步:
Create a new image, about 800x800 pixels large. Select the blue RGB(26,104,175) as the foreground color. Use the Type Tool to create an e, and resize it to fill most of the image. Working bigger is better.

This e is created with Times New Roman Bold + Italic.

 

第二步:
Holding down Ctrl, click on the layer e, in the Layers window, to select it's transparency. Next, create a new
Layer , contract the selection by about 16 pixels.

Select > Modify > Contract... 16 Pixels

 

 

第三步:
Select White as the foreground color, and fill the selection. Alt+Backspace

Remove the selection Ctrl+D, and Gaussian Blur the layer by 16 pixels.

Filter > Blur > Gaussian Blur... 16 Pixels

Then, Gaussian Blur it again by 8 pixels, and then by 4 pixels.

Set the Layer's Opacity to 52%, and the Blending Mode to Color Dodge.

第四步:
Now, hold down Ctrl, and in the Layers window, click on the layer e, to select it's transparency.

In the Channels window, press the Save Selection as channel button. Now, click on the new Channel it created.

Filter > Blur > Gaussian Blur... 16 Pixels

Then, Gaussian Blur it again by 8 pixels, 4 pixels, and finally 2 pixels.

Invert the selection Ctrl+Shift+I, clear the selection with black Del, and finally Deselect.

第五步:
Go back to the Layers window. Hold down Ctrl, and click on the e Layer, again, to select it's transparency.

Create and new layer , and drag it above the Inner Glow Layer.

Select the new layer, fill the selection with black, and rename the layer Highlights. Check on Preserve Transparency, and set the blending mode to Screen.

 

 

第六步:
With the Highlights layer selected, go:

Filter > Render > Lighting Effects...

Click here to see the Lighting effects window.

Set the Material Properties to:
Gloss: 79
Material: -37
Exposure: 56
Ambience: -100

Change the Texture Channel to Alpha 1, or the channel you were working on before, and it's Height to 100. Create a directional light, Intensity 32, so that the lighting covers most of the the e, but the brightest parts are still on the edges.

When the Lighting Effects is done, Gaussian Blur the layer by 3 pixels, to get rid of the levels.

 

第七步:
Now this is the step where you can use your own artistic freedom.

Image > Adjust > Curves...

The curves window will begin with a straight line. Click any place on the line to create a new point, and drag the points to move them. Use my curves (seen on the left), for the most plasticy effect.

 

第八步:
Throw down a blue dropshadow (since the light is flowing through the clear plastic), and it's finished!

Discuss this tutorial, and share your results and additional effects

 

 
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